| Script / Resource | Functionality | Key Feature | |---|---|---| | | Unlocks VIP, Music Unlocked, House Unlocked, Vehicle upgrades, and more. | Specifically designed for roleplay games; works by setting BoolValues to "true". | | Weapon Crafting Simulator Script | Unlocks all gamepasses and dev products. | Community-verified to work, but requires a powerful executor. | | Universal Script (GAMEPASS FREE ALL GAMES) | Claims to work on over 1,000 games, bypassing gamepass paywalls. | New as of 2026; caution is advised as it's flagged by some users as a potential logger. | | Supermarket Simulator Script | Unlocks all gamepasses, infinite money, and infinite XP. | Open-source and well-regarded in the exploiter community. | | Free Admin Scripts | Includes gamepass unlock features along with extensive admin commands. | Keyless and frequently updated, offering a GUI for easy use. | | FE Gamepass UI (c00lgui) | A hub featuring an FE Gamepass UI among many other exploits. | Part of a larger exploit toolkit; the exact script URL is likely behind a paywall or private key. | | StroobWasTaken's Script | Unlocks all gamepasses in specific creator's games (PlatinumFall). | Limited to a specific developer's catalog, though it demonstrates how exploits can be targeted. | | Brookhaven Scripts | Popular unlock scripts for the game Brookhaven. | Available on Pastebin; frequent updates and community patches. |
Even when these scripts execute without errors, their success rate is extremely limited due to several fundamental constraints:
local MarketplaceService = game:GetService("MarketplaceService") local gamepassID = 12345678 -- Example ID local function onPlayerAdded(player) local success, ownsGamepass = pcall(function() return MarketplaceService:UserOwnsGamePassAsync(player.UserId, gamepassID) end) if success and ownsGamepass then -- Grant the player the gamepass perks securely on the server print(player.Name .. " owns the VIP Gamepass!") end end game.Players.PlayerAdded:Connect(onPlayerAdded) Use code with caution.