. OBJ files do not support animation data. OBJ is a static geometry format. For animated models, consider exporting to FBX or DAE instead, though Z3D animation support in other formats is also limited.

However, to use these models in standard industry software like , Maya , or Unreal Engine , you need to convert them to a universal format—the most common being the Wavefront OBJ .

Converting from a proprietary game-modding format to a universal format is rarely perfect. Here is what to watch out for:

Ссылка на скачивание Compass для компьютера скопирована