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Anno 1701 Production Chains [ Linux ]

I can provide the exact tile-by-tile setups to maximize your island space. Share public link

While factories follow the 1:1 rule, agricultural buildings (Plantations) operate slightly differently due to the limited space on islands. This is where new players often stumble. anno 1701 production chains

This guide breaks down every production chain, optimal ratios, and placement strategies to maximize your island's output. The Fundamentals of Production Ratios I can provide the exact tile-by-tile setups to

Tools are constantly consumed for building construction. Relying on free traders for tools will stall your mid-game progression. 1 Iron Mine →right arrow 1 Charcoal Burner’s Hut →right arrow 1 Iron Smelter →right arrow 2 Toolmaker’s Workshops Alternative Weapon Ratio: 1 Iron Mine →right arrow 1 Charcoal Burner →right arrow 1 Iron Smelter →right arrow 2 Weapon Smithies This guide breaks down every production chain, optimal

Avoid mixing massive industrial chains with your residential zones. Dedicate specific islands entirely to heavy industry (like smelting and tool making) or farming (like grain and hops). Use trade routes to ferry the finished goods to your main residential island. This keeps your citizen tax-base safe from industrial pollution and fire hazards. 3. Maintain Perfect Ratios

I can give you a tailored layout plan to fix your specific bottleneck.

Each building has a specific production time (e.g., 0:15 or 0:30), which dictates how many support buildings are needed for a processing plant. Building Materials (Basic) : 1 Clay Pit → 2 Brickworks. : 1 Marble Quarry → 2 Marble Stonemasons. : 1 Forest Ranger → 1 Woodcutter. Civilian Goods (Advanced) : 1 Gold Mine + 1 Gem Mine → 2 Goldsmiths.

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