2024.2 Redshift 3.5.24 ((full)) - Maxon Cinema 4d Studio
For those utilizing the Node Editor, 2024.2 adds new and Thicken nodes for geometry, alongside a Resample Spline node and new Memory node support for Capsules.
: The rendering engine has seen considerable upgrades, including better support for global illumination, caustics, and volumetric effects. This results in more realistic and detailed renders.
Deformable objects can now collide with rigid geometry perfectly, making destruction scenes, fabric interactions, and soft-body dynamics incredibly realistic and easier to set up. 3. Modeling and Workflow Enhancements Maxon CINEMA 4D Studio 2024.2 Redshift 3.5.24
Maxon’s CINEMA 4D Studio 2024.2 paired with Redshift 3.5.24 is a strong combination for artists who need an approachable, stable 3D workflow with modern GPU rendering performance. This publication covers what’s notable in the release, practical benefits for production, recommended workflows, and concise tips to get the most from this toolchain.
The unified simulation framework—which includes cloth, ropes, soft bodies, and rigid bodies—receives major execution speed boosts. For those utilizing the Node Editor, 2024
NVIDIA RTX 4080 / 4090 or RTX 6000 Ada Generation with hardware ray tracing (RT Cores) enabled. Redshift benefits immensely from multiple GPUs.
In this configuration, what you see is remarkably close to what you render. The C4D viewport natively previews Redshift materials, lighting hierarchies, and depth-of-field effects with extreme fidelity. You can adjust a soft-body simulation frame, shift a Redshift area light, and witness physical shadows change instantly without launching a separate rendering window. Redshift Volume Rendering of C4D Pyro Deformable objects can now collide with rigid geometry
The 2024.2 update focuses on speed, interactivity, and refined simulation controls. Maxon has overhauled core systems to ensure that complex scenes remain responsive in the viewport. Unified Simulation System Improvements