((better)) — Zelda Botw 1.6.0 Update

: Unlike traditional first-person VR, this mode maintains the game’s standard third-person perspective but allows players to move the in-game camera by physically looking around with the goggles. Compatibility

: Pre-rendered cinematic cutscenes do not render in stereoscopic 3D. When a major story moment triggers, the display temporarily shifts back to a standard flat presentation. zelda botw 1.6.0 update